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Welcome to The Lifebomb Guide

The ultimate fan-built portal to estimate walking and passive rewards, simulate bee teams, optimize honey pots, and check the math behind synergies.

Join The Hive & Start Earning

Register on the Marketplace using our community referral link to claim bonuses.

๐ŸŽ›๏ธ Bee Configuration

Active Mode (Default)
Passive Mode
Slot 1
Slot 2
๐Ÿ
Slot 3
Slot 4

๐Ÿ“Š Reward Estimates

Estimated Rewards (Active Walk)
--.-- CAT
โ‰ˆ $-.-- โ‰ˆ -.---- SOL
๐Ÿšถ Active Duration --'
๐Ÿ›ก๏ธ Total Endurance -.--
๐Ÿ“ˆ Synergy & Attribute Breakdown
Ventilator Endurance Bonus: +0.00
Honey Pot Endurance Bonus: +0.00
Support Bee Endurance Bonus: +0.00
Effective Endurance: 0.00

๐Ÿค Colony Synergies Simulator (Active Mode)

Select an official Colony Synergy (Synergy #1 to #10) from the Gitbook Whitepaper to automatically simulate its team setup, apply attributes, and calculate rewards.

Slot 1
Slot 2
๐Ÿ
Slot 3
Slot 4

๐Ÿ“Š Synergy Reward Estimates

Estimated Rewards (Active Walk)
--.-- CAT
โ‰ˆ $-.--
๐Ÿšถ Active Duration --'
๐Ÿ›ก๏ธ Effective Endurance -.--
๐Ÿค Effective Synergy Attributes
Synergy Effective Efficiency: 0
Synergy Effective Instinct: 0
Synergy Effective Specialization: 0
Synergy Flat CATKN Bonus: +0 CAT
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๐Ÿ“Š Detailed Scaling Tables

Click on any row in the tables below to automatically apply that configuration parameter to the calculator above.

๐Ÿ“– The Life Bomb Mechanics Reference

A comprehensive guide of game principles, ratios, and mathematical modifiers based on the official Whitepaper.

๐Ÿ Bee Roles and multipliers โ–ผ
Each Bee role multiplies your base walk earning differently:
  • Forager: 5.0x multiplier. Highest earner, designed for active gatherers.
  • Guardian: 4.0x multiplier. Elite guard role with solid base statistics.
  • Ventilator: 3.0x multiplier. Regulates hive temperature (adds +0.05 endurance per ventilator bee in inventory).
  • Cleaner: 2.5x multiplier. Optimized cells allow efficient resource cleaning.
  • Nurse: 2.0x multiplier. Increases offspring reproduction capability.
  • Storer: 1.5x multiplier. Manages honey storages, useful in support slots.
  • Scout: 0.25x multiplier. Free bee awarded upon registration (completing first 5km).
๐Ÿƒ Active vs Passive earning modes โ–ผ

Active Mode (Walk/Run): Requires real-time GPS tracking (3โ€“20 km/h) to earn token rewards directly. Duration scales depending on your Energy and Endurance Coefficient.


Passive Mode (Passive Earning): Earns rewards passively without needing active tracking. However, it requires burning Pollen Packs to maintain the hive:

  • Spent energy ≤ 40%: Free Passive Mode (No Pollen required).
  • Spent energy ≤ 70%: Requires 100 Pollen pack refilled.
  • Spent energy ≤ 100%: Requires 150 Pollen pack refilled.

Pollen pack USD pricing is input-configurable in the calculator and converted to $CAT to calculate net earnings.

๐Ÿค Support slots and synergies โ–ผ
You can slot up to two support bees (Left/Right) in your team to affect performance, or hold them in inventory for passive bonuses:
  • Forager support bee: Reduces the endurance coefficient of the main bee by -4%.
  • Guardian support bee: Reduces the energy recharge refill time from 8 hours to 6 hours (resulting in a 133% recovery rate) for 24 hours if 100% of maximum energy is consumed in a single run.
  • Ventilator support bee: No support slot modifier. Instead, holding them in your inventory provides a passive bonus of +0.05 endurance to the main bee for each ventilator bee held.
  • Cleaner support bee: Reduces the endurance coefficient of the main bee by -15%.
  • Nurse support bee: Boosts the endurance coefficient of the main bee by +15%.
  • Storer support bee: Subtracts 7% of base efficiency (-7%) of the main bee.
  • Scout support bee: No support slot modifier (0% impact).
๐Ÿงช Energy, Larvae & Incubation โ–ผ

Energy determines how long you can perform active walks to gather rewards. Your energy cap is primarily determined by your total bee count and excellence tiers, but can be further boosted using the **ApicHolder** progression bonus:


ApicHolder Energy Bonus: Incubating larvae in your hive grants a progressive bonus of +1 to +5 max energy:

  • 5 Larvae in Incubation: +1 Max Energy
  • 7 Larvae in Incubation: +2 Max Energy
  • 10 Larvae in Incubation: +3 Max Energy
  • 13 Larvae in Incubation: +4 Max Energy
  • 15 Larvae in Incubation: +5 Max Energy

Incubating larvae is also key to breeding (minting) new bees, expanding your colony, and scaling up the daily walks capacity.

๐Ÿฏ Honey pot color and size scales โ–ผ
Honey pots come in four colors, each affecting different attributes:
  • Yellow: Boosts Efficiency attributes only (for CAT token earnings).
  • Blue: Boosts Instinct attributes only.
  • Red: Boosts Specialization attributes only (for HELT token earnings).
  • Emerald (Hybrid): Boosts ALL attributes: Efficiency (points divided by 3), Instinct (divided by 3), Specialization (divided by 3), and Endurance (multiplier coefficient divided by 2).

Honey Pot Sizes & Coefficients:
  • XXS: +2 Attribute Points, +5% Base scaling, +0.00 Endurance coefficient
  • XS: +6 Attribute Points, +50% Base scaling, +0.025 Endurance coefficient
  • S: +20 Attribute Points, +180% Base scaling, +0.05 Endurance coefficient
  • M: +60 Attribute Points, +500% Base scaling, +0.10 Endurance coefficient
  • L: +150 Attribute Points, +1100% Base scaling, +0.20 Endurance coefficient
  • XL: +350 Attribute Points, +3900% Base scaling, +0.40 Endurance coefficient
  • XXL: +750 Attribute Points, +9900% Base scaling, +1.00 Endurance coefficient
๐Ÿ›๏ธ Hiving level Halving โ–ผ
Hiving level determines the size and progression state of your colony. As hiving level increases, the hiving difficulty factor `g` increases, which behaves similarly to halving events:
  • Level 1: Factor `g = 1.4143`
  • Level 2: Factor `g = 2.000`
  • Level 3: Factor `g = 2.8286`
  • Level 4: Factor `g = 4.000`
  • Level 5: Factor `g = 5.6572`
Higher hiving levels split rewards amongst a larger colony size, reducing individual output but unlocking advanced mechanics.
โญ Degrees of Excellence Tiers โ–ผ

Degrees of Excellence designate the rarity class and capability tier of your Worker Bee NFTs. Acquiring bees of higher excellence tiers grants passive bonuses to your colony's max energy cap:

  • Basic Worker: Standard tier. Grants +0 energy bonus.
  • Advanced Worker: Second tier. Grants +1 energy bonus.
  • Rare Worker: Third tier. Grants +2 energy bonus.
  • Elite Worker: Fourth tier. Grants +3 energy bonus.
  • Supreme Worker: Final/Elite tier. Grants +6 energy bonus.

Excellence tiers also influence base attributes (Efficiency, Instinct, and Specialization) and determine the potency of their scaling in synergies.

๐Ÿฏ Nectar & Emerald Nectar Shop โ–ผ

Nectar and Pollen are the raw resources gathered during walks. They are stored in honeycomb cells and used for the production of Honey and minting new bees:

  • Nectar: The standard resource harvested by foragers and managed by storer bees. It forms the base resource required to sustain the hive and generate $CATKN rewards.
  • Emerald Nectar: A rare, specialized nectar variety. Finding Emerald Nectar increases your opportunity to earn premium **$HELT** tokens. Utilizing Cleaner class bees increases the percentage chance of discovering Emerald Nectar during active walks.

These resources drive the in-game economy, allowing players to upgrade their hive capacity and purchase premium items.

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